This week, we take a look at the Detective career. Time to jump into the world of Tate Rackett, a young detective trying to make a name for himself with the goal of becoming the Chief of Police someday.
The day begins with a 4:00 a.m. wake up call. It’s a cold morning, pitch dark outside. Detective Rackett grabs his badge and cup of coffee – black – and heads to the crime scene for his case: a popular club which suffered some suspicious fire damage the night before. He arrives at the location and starts to survey the area. This isn’t the first case of its kind in the last week. Rackett is waiting for the criminal to slip up and leave the defining clue that will help him solve the case. Perhaps today will be the day.
Finding the Sim behind this series of crimes is not just another case for Rackett, it’s personal. 15 long Sim days ago, Rackett lost his friend is a tragic fire – somehow he had been trapped in a doorless room and just couldn’t be saved.
Rackett takes a closer look around the crime scene and discovers some items that he dusts for fingerprints. He takes a few evidence samples and is about to head to the station when he feels a tap on his shoulder. He turns to find an attractive, blond Sim in athletic attire – his first witness.
She was out for an early jog that day, just before her early start at the hospital. Rackett gathers all the details and races to the station, and his fully equipped crime lab. He runs all the evidence through the Chemical Analyzer. He’s hoping to find any missing detail about his suspect.
It appears the suspect is male, adult and athletic, corroborating the eye witness’s story. Rackett pulls out his phone and issues an APB.
Rackett finally receives the message that could end this mystery. They’ve found someone matching the description in the local park.
Realizing there are dozens of Sims in the area, he starts questioning them one by one, hoping someone can point out the suspect he’s looking for. He has to be sure. Last week he arrested the wrong Sim, and was pretty embarrassed by the whole situation.
Just then, he sees out of the corner of his eye, a Sim doing push-ups. It’s the prime suspect and it’s time to make the arrest.
Back at headquarters, Rackett ushers the suspect to the booking station to search him, take mug shots and finger print him. It’s been a long time coming, but Rackett wants to make him squirm. He locks him up in a cell and leaves him. He heads upstairs to pump some iron, eat a snack and kick back for a bit. When enough time had passed, he enters the cell and brings the apprehended suspect to the interrogation table. He uses all of the tools at his disposal – he starts as the “Good Cop,” eventually turns into the “Bad Cop,” and ends by showing the suspect all the evidence against him.
It works. The suspect confesses. Another case closed.
It’s been a long day and Rackett returns to his apartment to relax on the couch and enjoy sipping on his favorite libation, a Dim and Gusty. Another successful day as a detective in The Sims 4 Get to Work.
We hope you have enjoyed this peek at the Detective career. Next week, we will explore the amazing life of a Scientist. Stay tuned!
We have heard the reports of some players using Mods and Custom Content that are experiencing problems (polite way of saying crashes), and we have some fixes ready to go!
Thank you
SimGuruGnome
This April, your Sims will rule the workplace in The Sims 4 Get to Work Expansion Pack. You will control your Sims’ every action as they tackle three active careers, whether it’s saving lives as a daring doctor, solving crimes as a fearless detective, or devising inventions as a mad scientist. You will also be able to put your Sims’ entrepreneurial ambitions to the test as you create and customize unique retail businesses. Plus, there are new venues, more skills to learn, and the chance to befriend some aliens!
Today, we’re going to walk you through a day in the life of a Doctor at the new Hospital venue. You can also check out a doctor Sim in action in our latest video: The Sims 4 Get to Work: Official Doctor Gameplay Trailer.
It’s 9:00AM. Doctor Padma Arani, General Surgeon, takes a few steps towards the Hospital kitchen to begin her day.
Dr. Arani’s first patient is ready for her. A young adult male, slightly overweight, complaining of feeling under the weather. It’s good to begin the day with an easy case. Dr. Arani sends him to the X-Ray machine first, purely as a matter of standard procedure. She then has him sit on the examination table to check his eyes, then ears, and take his temperature. Dr. Arani is about to collect more data for her diagnosis by putting her patient on the treadmill when a pregnant woman bursts through the Hospital doors.
She’s in labor! Dr. Arani is on call and she quickly ushers the woman to the Surgery Table to deliver the baby, the first time she has ever done this. It’s terrifying, but the baby emerges happy, healthy, and safe. Both baby and mother are doing just fine.
Phew!
Oh no! Dr. Arani forgot about her first patient! She gets him on the treadmill for a diagnosis. She drives him until he’s exhausted, a little slimmer, but ready for a diagnosis. It turns out he has a relatively minor case of Gas and Giggles, which can be cured without too much effort.
It’s afternoon now. A few more cups of coffee and a quick bite in the kitchen revitalize Dr. Arani. She has an important operation to perform on the new Surgery Table. The surgery is long and intense, and a little messy, but this is her specialty – she’s known for removing all kinds of squishy, essential organs better than anyone else in the Hospital!
The day ends, thankfully without a house call. As a high level surgeon, Dr. Arani occasionally must leave the Hospital to care for Sims in the neighborhood. Normally this is fine, but she’s so exhausted by the day’s activities, she’s grateful to just head straight home.
This is just one day in a Doctor’s life. Sims in this active career will need to balance the needs of multiple patients, their own Motives (a happy doctor is a good doctor), and the everyday demands of a busy Hospital. They’ll also diagnose patients and use a variety of medical devices. It’s everything you’d expect from a medical drama. Your medical drama!
We hope you have enjoyed this peek at the Doctor career. Next week, we will be revealing more about life as a Detective. Stay tuned!
Salutations Simmers!
Love is in the air. Or should I say, love will be in the air. We had a crazy idea last week, one that made us smile, and we hope you agree. Tomorrow (or if you are in Australia, today) is Valentine’s Day and we want to celebrate with you.
A little back story: We’re able to collect various snippets of gameplay data, which we use to help us improve the game. Now, we want to use this data for a little mischief, a little fun, and… a little reward.
It’s time to WooHoo!
This weekend in The Sims 4 is officially WooHoo Weekend! If you can get your Sims to WooHoo 4 million times over the next two days*, we’ll build you a new gnome. You can see the concept drawing for it below! We’ll release this gnome – for free - in a patch in March (yes, that’s confirmation, we will have a patch in March) which will be available for all owners of The Sims 4**. And, if you manage to reach 5 million, we may throw in some snazzy hair styles as well.
It’s not all about WooHoo though. We truly want to see love in The Sims 4 flourish. We want your Sims to kiss, find their soul mate, go on dates, have children, and more. When the event ends, we’ll put all of this data together to share with you so we can all enjoy your accomplishments. I can’t wait!
So, what do you say?
Can your Sims Woohoo 4 Million times, or 5 Million, or more, over the Valentine’s Day weekend? We recommend candles, some great soulful music, and at least two Sims.
Ready…
Set…
WooHoo!
*WooHoo Weekend starts at 2:00PM PST Friday February 13, 2015, and finishes at 11:59PM PST Sunday February 15, 2015.
**When a new base game patch is available, you will be prompted to download the next time you log in. Just click “yes” and any new content will download with the patch.
You do currently, but a version of the game that is specifically for the Mac operating system is coming out February 17th. Once it’s out, anyone with a Mac can download The Sims 4 directly with Origin, without using a Windows operating system.
SimGuruBattleChick and SimGuruLyndsay have reported that next week they’ll be unveiling a brand-new Get to Work preview video. The video will specifically feature the Doctor profession and the hospital lot.
We’ll likely get four videos in total, each exploring a new feature of Get to Work. They also promised a future video showing off the retail system, and we’ll even get to “visit an NPC store.”
Lyndsay also revealed a new tidbit about the new life state, aliens: they can glow.
According to SimGuruBattleChick, who does PR for The Sims 4, something is coming on the 13th.
Many are speculating that toddlers will be announced on Friday, but it is much more likely that we’ll see the return of the vibrating heart-shaped bed for Valentine’s Day. If toddlers ever make it to The Sims 4, it’ll likely be part of a game pack or expansion pack.
Become a daring Doctor, fearless Detective, or mad Scientist with new active careers.
Create a variety of retail businesses including bakeries, clothing boutiques, art galleries, bookstores, and many more.
Capture the picture-perfect photo or bake and decorate a delicious treat with the new Photography and Baking skills.
The expansion pack arrives this April and will be sold for $39.99. Click here to Pre-Order on Origin!
Greetings Simmers and Happy 15th Anniversary!
Let us set the clock back to the early days of The Sims 4, when times were simpler… when…our fore-coders released upon the digital landscape light on the Sims, and their brothers, their sisters, mothers, fathers, step-relations, half-brothers and sisters, and spouses. And the Sims, for a time, were happy. But only for a time, for soon their families grew. Brothers and sisters moved out, parents passed on, and grandparents were surprisingly spry and long lived. New members of the family were showing up every day (the loved and un-loved alike). And the Sims called to one another lost, seeking guidance…
“Are you my brother? I have forgotten your face, and don’t remember your name.” The Sims were unable to claim connection to one another, for their memories had become as holes in a block of Swiss cheese.
And thus it was, until now…
Genealogy is here! Explore the lineage of your Sims, their names, faces, and relationships! Remember who they are to one another!
Return with your Sim, and travel through the branches of their family … David from down the street is a half-brother to Stephanie, the long lost granddaughter of Two-chins, the homeless guy in the park who is the father of Angelina the bartender, who is your sister… and there was much rejoicing.
In addition to traveling through the lineage of your Sims, with this update you can now dress up Grandma Betty in some new Valentine’s clothing, or just hang around with a gnome and a bear.
We’ve also addressed a few bugs, including the map bounce issue, and, for all those Sims who spent their lifetimes waiting to be served, bartenders are fixed!
Genealogy is essential for legacy and family players to fully appreciate the scope of their games. For all those players who lovingly document every generation of their Sims, print out their family trees, and keep tracking of the complex relationships that develop, Genealogy is an incredibly valuable tool.
Let’s take a look at a Sim family you might see in the game.
Now, with this feature, you’ll be able to look at your Sim’s family history, including brothers and sisters, mothers, fathers, grandparents (and some greats, and great greats, etc.), step relationships (like Step-Parent), half relationships (like Half-Sibling), and of course, Spouses.
It Started with a Toilet
The first object ever created for The Sims was a toilet featured in the 1993 prototype. A variety of ways to interact with the toilet were introduced, from using it to cleaning it. According to the team, it was also the only object in the original game that different genders used differently—male Sims tended to leave the seat up!
When is a Language not a Language?
Sims speak Simlish, an expressive emotion-filled language that defies translation. In creating Simlish, the development team experimented with fractured Ukrainian and Tagalog, the language of the Philippines. Inspired by the code talkers of WWII, The Sims creator Will Wright also suggested Navajo. Over the years, fans have learned to recognize some words like Dag Dag for hello and nooboo for baby. My personal favorite is Sul Sul.
Funny Money
Sims have their own form of currency called Simoleons. The currency originated way back in early eighteenth-century Britain, where sixpence were often slangily called a Simon. Simon mixed with the much more valuable French gold coins called Napoleons became Simoleons!
Play it your Way
The appeal of The Sims is that there is no “right way” to play. Some players spend all their time building cool houses or following the personal lives of their Sims, while others like to create chaos wherever they go. Are you one of those players? If you have ever trapped your Sim in a room without a door, then the answer is probably yes!
Before they were Stars
The Sims has always sought out rising musical talent. Paramore, Katy Perry, Lily Allen, Fun, Bastille plus many others all recorded tracks in Simlish just as they were on the brink of mega-stardom. Wonder who the next megastar will be?
Yep! The same is true for any additional content you have purchased (like Outdoor Retreat).