so do you think TS4 is worth purchasing? For a while there was nothing stopping me from spending $70 on the game because I was reading a lot of cool stuff about it. But now that I've learned there are no toddlers and no pools (or any water for that matter), I'm not sure anymore :-(
I’m going to make a video with absolutely EVERYTHING you need to know about The Sims 4, including pros and cons, to help people make informed decisions about whether or not to purchase the game. Stay tuned! :)
While they have already surpassed 10k signatures, it’s important to note that it is extremely unlikely that any amount of signatures would result in toddlers and/or pools in The Sims 4 come September 2nd.
However, it’s absolutely essential to sign and show EA that we are holding them responsible for the quality of The Sims 4. They feel comfortable removing core features from the game because they know that passionate fans will purchase it later in DLC. They get away with doing less work and ending up with more money because we allow it to happen.
We have to take a united stance on the issue. Don’t let EA take advantage of you! We should not have to pay $70 for an empty game engine, and $40 twice a year for features that have been in The Sims franchise for over a decade. The Sims 4 should be a full, standalone game, and expansions should only flesh out features and provide new experiences. Toddlers and pools are not new experiences.
At the very least, this petition will signal to EA that we will not accept receiving this content later on in the form of costly DLC. I highly suggest signing, and if you already have, then please reblog this and spread the word!
You don’t have to hate EA or The Sims 4, but if you truly care about The Sims and want it to be the best game it can be, then you must stand up for yourself!
“The consequences of not paying your bills is more severe now. Let your bills go without paying them? First your power gets shut off. Next your water gets shut off. It’s a fun scenario to put your Sims in on occasion (they recognize it and get some unique socials about it). The bill upkeep on more expensive homes is harsher than it’s been in the past as well, so you truly better be earning enough to support living in one. I hope both those things contribute to greater challenges when you put your Sims in those situations.”—Paying bills in TS4 - Graham Nardone
According to Graham Nardone, “No, the trait that comes paired with your aspiration choice in CAS is with your Sim for life. If you change your aspiration later on you don’t also change the paired trait. The paired traits don’t only work with a select aspiration though; they’re just tailored to match well with particular ones.”
Essentially, you can always change your aspiration, but then you’re at a disadvantage because you’re missing the trait that was supposed to come with that aspiration to make it easier. I guess I won’t be changing my Sims’ aspirations!
"teens, young adults, adults and elders are all the same height" Is this officially confirmed? If so, could you tell me the source?
The IGN genetics video shows Graham clicking between teens, young adults, adults and elders. Teens are just young adults with more childish faces, though they still look far too old to be teenagers. Adults are just young adults with very slight wrinkles, and elders are just young adults with lots of wrinkles and grey hair. In past games, teens had completely unique models and were shorter than young adults, and elders had hunched backs.
are they completely elimnating pools?! Or just in the base game. I mean, if there is gonna be an expansion for it later then I guess its not a big deal. BUT NO MORE WOOHOO SKILL? DID I READ THAT RIGHT?
No pools, no lakes, no ocean, no hot tubs, no swimwear category at all (in the base game). And the “romance” skill was taken out.
what can we do to get them in the game? this is HORRIBLE. you have 12,000 followers, surely you can do something to help :(
There is a petition going around that you’re welcome to sign, though I’d be extraordinarily surprised if it did anything. It definitely doesn’t hurt to sign, though.
I’ve been thinking of ways to use this blog to send EA a message. We are a big community…we have power and we can use it. At the same time, I want to just delete the blog altogether, and stop devoting my time and money to a game that doesn’t deserve free marketing.
EA needs to be held accountable for their actions. The biggest problem, unfortunately, is that even if 20,000 people decided not to buy TS4, it wouldn’t impact sales at all. The Sims 3 sold 1.4 MILLION copies in the first WEEK of release…so we’d literally need half a million people to boycott the game to make a difference. I’m not sure what we can do, but you’re all welcome to shoot me ideas.
A new article on The Sims official website reveals that the final life stages in TS4 are: babies, children, teens, young adults, adults and elders.
I can deal without Create a Style. I can deal without pools. I can deal without an open world. The game looked good enough that the new features still outweighed what was removed from previous generations. However, this news is honestly quite shocking.
I don’t know how I’m still surprised when EA does something disappointing…I just thought that toddlers were so important and basic that it was completely unrealistic to assume they wouldn’t be in the game. Clearly, I was wrong.
Graham Nardone tweeted, “Babies and Toddlers were not combined. We know they’re distinctly different and didn’t want to shoehorn them in.” Toddlers were in The Sims 2, which came out a decade ago. There is no excuse for this. The studio must be extraordinarily screwed up for them to leave out staples of The Sims series like pools and toddlers. This might be the last straw for me.
I don’t know if I’ll even bother purchasing The Sims 4, but I do know one thing: I will never underestimate EA’s capacity for mediocrity again.
You've mentioned it before and I have to ask, what do you personally dislike about the sims 3? I myself agree that it was in a lot a ways a step back, but I'm curious about your opinion. Hope you don't mind my asking!
Not at all! I could talk forever about why I think TS3 was terrible, but there are my top 8 reasons:
Ugly, pudding-faced Sims that all looked the same
Graphics weren’t realistic or cartoony, they were just mediocre
The Sims, objects and animations lacked charm and humor
A big, useless town full of either rabbit holes or empty community lots (the nightclubs were a complete joke)
Terrible expansions, both in silly general concepts and poor execution
Bad performance, general instability, and bugs that STILL haven’t been fixed
Half of the content was extremely overpriced Sims 3 Store DLC
Create a Style and color wheels made for really ugly things that didn’t match well
Okay, when was the no toddlers and cars thing confirmed? I've been looking and I can't find anything about it. If this is true it seems very unlikely that I'll be getting Sims 4 :|
To be clear: toddlers will probably be in the game. I just mean they haven’t been confirmed yet, and the game is nearly 2 months away. That’s definitely strange and pretty troubling, and suggests that things are not going well in the studio. The PR nightmare that occurred today didn’t really help to keep up appearances either…lol.
No Shopping- Despite the recent news that new clothes will have to be purchased at a clothing store venue, Sarah Holding has confirmed that all outfits are free and unlimited, like in TS3. Sorry shoppers, but this also means no clothing stores in TS4!
Pools, Toddlers, and Drivable Cars Still Unconfirmed- This one is both self-explanatory and inexcusable.
No Editing Public Spaces- Graham Nardone has confirmed that public spaces cannot be edited. Community and residential lots can, as always, be edited in Build/Buy Modes, but public spaces like parks cannot.
Even Less Lots- Sarah Holding has reported that each neighborhood will contain 2-5 lots. We already knew that each of the five neighborhoods would contain at least 5 lots, but now we know that some will have as few as two. This means that there are around 13 to 22 total lots in TS4; this includes both community lots, occupied and unoccupied residential lots, and empty lots. Not-So-Fun Fact: The Sims 3’s Sunset Valley contained 92 lots in the base game!
Developer Events Cancelled- Several events for European Sims fan sites and the press were scheduled by EA for July 1st. At each event, attendees would have access to the full game and would be able to speak freely with developers. At first there was news that several of the events were delayed, but it has now been confirmed that all of the events have been cancelled with a week’s notice. This is both unprofessional and troubling, as EA is clearly still not ready to show a game that is expected to arrive in a little two months.
Day-One DLC- It has been leaked that EA is looking to hire people to develop downloadable content that will be available on The Sims 4 Store on September 2nd. So, if you still have any cash left in your wallet after shelling out $60 or more for The Sims 4, you can use it on content that is purposely being left out of the game! EA is so thoughtful!
What a fun day it’s been! I can’t wait to see what tomorrow holds for Sims fans!
I guess the 5-lot-limit thing might be to increase performance, but YIKES... with that kind of limit, we won't even be able to create close-packed neighborhoods like some of the early concept art displays. How will city/urban neighborhoods work? Maybe someone will be able to create a mod to increase the limit?
I agree, I think it’s quite excessive. TS3’s completely open world had 92 lots, and while it may not have been optimal for performance, it still worked. I think reducing that and splitting it up was a great idea to improve the simulation and reduce dead-zones, but the game could’ve easily handled 10-15 lots per neighborhood. Five is just too small.
Q: Please could you tell me whether we will be able to place and delete objects in the public spaces? —Inge Jones A: The public spaces of a neighborhood are not editable. —Graham Nardone
Public spaces are the new areas of the neighborhoods that have objects on them for your Sim to use but aren’t lots so don’t count against the 5 lot per neighborhood restriction. You can’t build on them using build tools and now it seems we can’t modify them at all.
Is it just me or isn't anyone talking about the trolleys? I hope they replace taxis, or just be an option to give a more ecological feel.
I’m not sure we’ll even need transportation in TS4. You simply go to the map, select a lot, and “travel” there. The only waiting you have to do is the loading screen; your Sim then appears at the edge of the newly loaded neighborhood. The “open” neighborhoods will be so small that transportation across them doesn’t seem really necessary.
how do you feel about TS4 thus far? lots of news recently
I’m very worried about the closed neighborhoods. I was fine with the realization that we’ll be facing loading screens…less rabbitholes, more active lots, sounds good to me!
However, I was shocked to learn that each of the five neighborhoods will only contain a maximum of five lots, including community and residential. That means that all of Willow Creek will contain 20-25 lots. That’s only about ten families and ten community lots!
Sunset Valley had 92 total! Willow Creek is going to have nearly 1/4th the content that Sunset Valley had! I think that it’s unacceptable, and it’s a real shame.
Many have worried that players will have to face two loading screens when switching neighborhoods…one to load the neighborhood, and one to load the active lot. Graham Nardone clarifies how this works below:
"There is always an active lot. You’ll never hit a load screen when moving between neighborhoods and then have to hit another loading screen to move onto a lot. You always select the lot you want to go to and then the neighborhood and its public spaces are also loaded around it."