I’m going to make a video with absolutely EVERYTHING you need to know about The Sims 4, including pros and cons, to help people make informed decisions about whether or not to purchase the game. Stay tuned! :)
According to Graham Nardone, “No, the trait that comes paired with your aspiration choice in CAS is with your Sim for life. If you change your aspiration later on you don’t also change the paired trait. The paired traits don’t only work with a select aspiration though; they’re just tailored to match well with particular ones.”
Essentially, you can always change your aspiration, but then you’re at a disadvantage because you’re missing the trait that was supposed to come with that aspiration to make it easier. I guess I won’t be changing my Sims’ aspirations!
Yes. 32-bit works on 32-bit and 64-bit operating systems.
Graham Nardone has confirmed that “we won’t have a 64 bit exe” for TS4.
This means that even if you have a computer with more than 4GB of memory (not hard drive space, but RAM), the game will only utilize up to 4.
Glad I invested in a $3,500 computer with 16GB of ram…
The IGN genetics video shows Graham clicking between teens, young adults, adults and elders. Teens are just young adults with more childish faces, though they still look far too old to be teenagers. Adults are just young adults with very slight wrinkles, and elders are just young adults with lots of wrinkles and grey hair. In past games, teens had completely unique models and were shorter than young adults, and elders had hunched backs.
Private schools won’t be making a return in TS4.
Graham Nardone has also confirmed that basements won’t be in the game either!
Did I mention that streetcars and steamboats don’t function at all? Yep- they are just decoration.
Oh, oh, oh…this is a good one: teens, young adults, adults and elders are all the same height and model, so there are essentially only 3 unique models in the game (baby, child, adult)…like THE SIMS 1!
No pools, no lakes, no ocean, no hot tubs, no swimwear category at all (in the base game). And the “romance” skill was taken out.
I agree. I’m beyond shocked and exasperated. If toddlers can be taken out, nothing is safe!
There is a petition going around that you’re welcome to sign, though I’d be extraordinarily surprised if it did anything. It definitely doesn’t hurt to sign, though.
I’ve been thinking of ways to use this blog to send EA a message. We are a big community…we have power and we can use it. At the same time, I want to just delete the blog altogether, and stop devoting my time and money to a game that doesn’t deserve free marketing.
EA needs to be held accountable for their actions. The biggest problem, unfortunately, is that even if 20,000 people decided not to buy TS4, it wouldn’t impact sales at all. The Sims 3 sold 1.4 MILLION copies in the first WEEK of release…so we’d literally need half a million people to boycott the game to make a difference. I’m not sure what we can do, but you’re all welcome to shoot me ideas.
Nope. We’ve already seen children in TS4, and Graham Nardone has stated explicitly that toddlers have not been combined with another life stage.
A new article on The Sims official website reveals that the final life stages in TS4 are: babies, children, teens, young adults, adults and elders.
I can deal without Create a Style. I can deal without pools. I can deal without an open world. The game looked good enough that the new features still outweighed what was removed from previous generations. However, this news is honestly quite shocking.
I don’t know how I’m still surprised when EA does something disappointing…I just thought that toddlers were so important and basic that it was completely unrealistic to assume they wouldn’t be in the game. Clearly, I was wrong.
Graham Nardone tweeted, “Babies and Toddlers were not combined. We know they’re distinctly different and didn’t want to shoehorn them in.” Toddlers were in The Sims 2, which came out a decade ago. There is no excuse for this. The studio must be extraordinarily screwed up for them to leave out staples of The Sims series like pools and toddlers. This might be the last straw for me.
I don’t know if I’ll even bother purchasing The Sims 4, but I do know one thing: I will never underestimate EA’s capacity for mediocrity again.
(Info compilation from SimNation Blog…I edited some of it for clarity)
Sims
Tutorial
Objects
Wishes, Whims, Moodlets and Moods
Money
Camera
Censorship
Sims
Outfits
Skills
EA Brazil posted, "Demo is enough? Soon, Soon" on Twitter when someone asked why there won’t be a TS4 beta, so it looks like the demo has been confirmed!
Not at all! I could talk forever about why I think TS3 was terrible, but there are my top 8 reasons:
To be clear: toddlers will probably be in the game. I just mean they haven’t been confirmed yet, and the game is nearly 2 months away. That’s definitely strange and pretty troubling, and suggests that things are not going well in the studio. The PR nightmare that occurred today didn’t really help to keep up appearances either…lol.
What a fun day it’s been! I can’t wait to see what tomorrow holds for Sims fans!
So much secondhand embarrassment for EA right now…
I agree, I think it’s quite excessive. TS3’s completely open world had 92 lots, and while it may not have been optimal for performance, it still worked. I think reducing that and splitting it up was a great idea to improve the simulation and reduce dead-zones, but the game could’ve easily handled 10-15 lots per neighborhood. Five is just too small.
Q: Please could you tell me whether we will be able to place and delete objects in the public spaces? —Inge Jones
A: The public spaces of a neighborhood are not editable. —Graham NardonePublic spaces are the new areas of the neighborhoods that have objects on them for your Sim to use but aren’t lots so don’t count against the 5 lot per neighborhood restriction. You can’t build on them using build tools and now it seems we can’t modify them at all.
I’m not sure we’ll even need transportation in TS4. You simply go to the map, select a lot, and “travel” there. The only waiting you have to do is the loading screen; your Sim then appears at the edge of the newly loaded neighborhood. The “open” neighborhoods will be so small that transportation across them doesn’t seem really necessary.
I’m very worried about the closed neighborhoods. I was fine with the realization that we’ll be facing loading screens…less rabbitholes, more active lots, sounds good to me!
However, I was shocked to learn that each of the five neighborhoods will only contain a maximum of five lots, including community and residential. That means that all of Willow Creek will contain 20-25 lots. That’s only about ten families and ten community lots!
Sunset Valley had 92 total! Willow Creek is going to have nearly 1/4th the content that Sunset Valley had! I think that it’s unacceptable, and it’s a real shame.
Many have worried that players will have to face two loading screens when switching neighborhoods…one to load the neighborhood, and one to load the active lot. Graham Nardone clarifies how this works below:
"There is always an active lot. You’ll never hit a load screen when moving between neighborhoods and then have to hit another loading screen to move onto a lot. You always select the lot you want to go to and then the neighborhood and its public spaces are also loaded around it."